phptuta.blogg.se

Face to face conversation skyrim
Face to face conversation skyrim












face to face conversation skyrim face to face conversation skyrim

Oblivion and skyrim just feel like its: mountains, plains, forest, snow. Mushroom forests, desert, lava desert, plains, mountains, forests, swamps, ash desert i always love Morrowind the most, but the reason i liked it more was simple: it seemed like there was more biomes in the game, and the cities were all built differently to accommodate the biomes, everywhere you go felt like a different place, different atmosphere. but i could be wrong, i never played around with the faces much, just my 2cents. Im guessing they made faces, but theres mutation points. it felt to me like they made sets of faces, but there was a facemaker in the game. and sometimes the faces you could make were silly beyond realisticĪnd in skyrim its something else i guess?. What game did you guys like better and why? I thought really hard about this and I wanted to make sure I didn't do these things in my RPG. I can't believe such a thing could really put down a game like that. I don't know what it is like because I cannot interact with people as well as Oblivion. That really set that game back for me because I couldn't live the life of a dragonborn. While they did fix all the problems, interaction was degraded. Skyrim did improve on a lot of the things Oblivion couldn't perfect. In Oblivion, I could see everyone's face and I could relate to their feelings.

face to face conversation skyrim

I couldn't tell if they were smiling or frowning or crying or whatnot. I couldn't see anybody's face as they were all masked. I could see people's faces! This was a major turn off for me in Skyrim. People had absolutely no emotion and I couldn't tell if they were happy or said about the subject we were talking about.ģ. Guards were so banal and said the same thing. I could talk to some peasant and learn about their family. I could walk up to a guard and ask for directions or rumors. It could be a comment or some back-story about themselves. There was always a conversation! Anyone you walked up to had something to say. In Skyrim, I don't care who I kill because I never have that connection with anyone.Ģ. I actually felt really bad after a while and that is what made the game much more alive. The people that refused to like me, ended up dead and robbed in that game. NPC interaction was better! In Oblivion, you could see the expression in someone's face, whether they liked you or not which made it very interactive. The thing is, I enjoyed Oblivion much more than Skyrim and I believe these are the reasons why:ġ. I played all the Elder Scrolls games starting from Oblivion and I absolutely love the atmosphere, the NPCs, and my freedom in that game. NPCs can make or break an RPG so I want to make mines right. Hello, I am making an RPG game (my favorite types) and I am getting to the NPC part.














Face to face conversation skyrim